Tradition[]
[Ancient Era]
Opener[]
+3 Culture in the Capital. -25% Culture needed for border growth.
Unlocks Hanging Gardens World Wonder.
Aristocracy[]
[Tier 1]
+15% Production for Wonders. Each City gains +1 Happiness per 10 Citizens.
Legalism[]
[Tier 1]
Gain a free Culture building in your first 4 Cities. +1 Culture from each National Wonder.
Oligarchy[]
[Tier 1]
+50% Ranged Strength in Cities with a Garrison. +100% Production towards Walls, Castles, Arsenals, and Military Bases.
Landed Elite[]
[Tier 2, Prereq: Legalism]
+2 Food and +10% Growth (excess Food) in the Capital.
Monarchy[]
[Tier 2, Prereq: Legalism]
+1 Gold and -1 Unhappiness for each 2 Citizens in the Capital.
Finisher[]
[Prereq: All lower policies]
+10% Growth (excess Food) in your first 4 Cities. Gain a free Aqueduct in your first 4 Cities.
Unlocks purchasing Great Engineers.