This article or section is a stub. You can help the Fruity Wiki by expanding it.
Great Engineers are a special Civilian unit, a Great Person specialized in... [Description]
Editor Notes[]
- This page is currently using placeholder info. As-is it may be used as a template for other Great People pages but then it should be updated with the correct information.
- The NQChanges section may be filled by copying relevant info from Changelists_by_Category.
- Need to double-check the faith cost formula for NQMod (current formula is from the base game, copied from Civ Wiki)
- May have been changed in the mod, use parameters 'basefaith' and 'faithgrowth' to update the formula: Costs basefaith + faithgrowth * n(n + 1)/2
- Template may need to be adjusted for cost adjustments by game speed.
Obtaining Great Engineers[]
Great Engineers are earned by gaining Great Engineer points, which are produced by Specialists and Wonders.
Great Engineers may be bought with faith after finishing the Tradition Social Policy branch.
Besides generating with Great Engineer points, additional Great Engineers my be obtained by:
- World Wonders
-
- Social Policies
-
- Civilization unique abilities
-
- The Maya may take a Great Engineer as part of their Long Count ability (Note that this does not give 'free' Great People, unlike the other methods it increases their cost of generating with Great People Points)
Strategy[]
Add descriptions:
- Timing for planting vs bulbing
- Timing for generating - relates to plant vs bulb timing
- early and weaker vs later and more powerful, etc
- timing for World Wonders or other expensive projects
Ability1 formula[]
Description